Very Jeffersonian."Īnother question from the game: "True or False: A Cavalier, UVA’s mascot, was an aristocrat." The answer? "False. "There are 400 quiz cards but thousands of useful ideas on any subject imaginable. "It gave me the opportunity to explore popular misconceptions, interesting statistics, historical coincidences, famous alumni, mnemonic devices, quotable quotes, counter intuitive items, dying words, colorful descriptions, useful life info, handy jokes and so on," Rob told me. It became clear to Rob as he worked on the game, and to me asking him questions, that creating this game became an act personal growth and fulfillment, way beyond just a commercial enterprise. She was a new dormer but we still approved of her. Rob is an architect living in Northern Virginia, the father of two daughters and married to Sharon Kelberg Shutler (Col '79), whom he met first year. He undertook the project, he said, "to fill in some of the gaps." While he loved his time at Virginia, he doesn't think college gives you a complete education. There is also a subversive nature to Rob and his new game. But moreover it signified the three foundations of Roman higher education-grammar, logic and rhetoric. And it implies the intersection of ideas-where people meet to confer. In fact, here is the answer to one of the game's questions, about trivia itself: "The word ‘trivia’ comes from the Latin tri (three) and via (ways), literally meaning the intersection of three roads. The first is he loves fascinating facts and myth busting, and he feels trivia gets a bad rap. Rob created the game for several reasons. It is a social thing where you have to be face to face-not a social media thing where one is Facebook to Facebook. is decidedly retro, a breakeven proposition at best. I asked Rob if creating a board game in such a digital age is madness or genius, and he replied, "Probably madness. The board itself is a beautiful orange and blue, with a gorgeous photo of the Lawn and Rotunda in the center. ![]() Some questions are uniquely UVA, though others are as rich, diverse and fertile as my friend Rob's mind. Players advance around the board-through first year, second year and so on-by answering questions. And he has created something new, a board game, College Daze, a game, as he notes, "Of the Wahoos, by a Wahoo and for the Wahoos." Rob has remained a dear and lifelong friend. He also knew so much about so many different subjects, always marveling at the world around him, a real Jeffersonian in my eyes. He would "sleep fast"-condensing a night's sleep into four hours-something architecture students needed to do when working on their big projects. ![]() He only ran in the rain, and as a Christian Scientist, never got sick. Manage your grades, followers and bank account as you meet and interact with the 15 (and counting!) unique characters of Sugardale.Ĭreate your own story and get into steamy situations, all while helping (or sabotaging) your friends, keeping secrets and revealing mysteries about the town's shady happenings.When I arrived in Dabney Dorm in the fall of 1975, I met a young architecture student across the hall, Robert W. You play as an incoming female freshman, ready to make your mark in the world.Ĭhoose to study hard, work off campus, or party every weekend. Welcome to Sugardale, a mid-sized college town and home of prestigious Sugardale University. With a branching story structure heavily dependent on your previous choices, you'll find endless possibilities for your own college experience at Sugardale U. College Craze is a female-protagonist adult dating sim and life simulation game.įrom academics, partying and hook-ups, to deciphering the interwoven mysteries lying beneath the seemingly quiet town of Sugardale, every choice matters.
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